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Cards

Level 1

signs of the void

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1
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One ally within Range [range] 3 may perform\nShield [shield] 1\nThis same ally may perform\nMove [move] 2
15
At the start of your next five turns,\nperform a “CURSE [curse], Range [range] 2” action.

suggestion

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1
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Force one enemy within Range [range] 4 to perform\nMove [move] 3\nwith you controlling the action and\nAttack [attack] 3\ntargeting an enemy of your\nchoice adjacent to them.\nSTUN [stun] the acting enemy
23
Move [move] 3 [pip]\nCURSE [curse]\nRange [range] 3

grasp of doom

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1
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Attack [attack] 2\nPOISON [poison]\nWOUND [wound]\nCURSE [curse]\nSTUN [stun]
36
Move [move] 3 [pip]\n+2 Move [move]

black boon

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1
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Heal [heal] 5\nRange [range] 3\nPOISON [poison]
43
Move [move] 2 [pip]\nOne ally within Range [range] 3 may perform\nMove [move] 2

turn out the lights

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1
-
Attack [attack] 2\nRange [range] 3\nCURSE [curse]
49
Force one enemy within Range [range] 3 to perform\nAttack [attack] 3\nRange [range] 3\ntargeting an enemy of your choice.\nThe acting enemy suffers damage equal\nto the damage suffered by the target.

freeze the soul

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1
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Attack [attack] 3 [pip]\nPOISON [poison]\n+1 Attack [attack], MUDDLE [muddle]
58
STUN [stun]\nRange [range] 3\nCURSE [curse]\nSelf\nIgnore the CURSE [curse] instead

lure of the void

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1
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DISARM [disarm]\nRange [range] 3\nForce the target to perform\nMove [move] 1\nwith you controlling the action.
67
One ally within Range [range] 3 may perform\nAttack [attack] 5\nIf they do, gain and\nthis ally suffers 2 damage.

wicked scratch

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1
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One ally within Range [range] 2 may perform\nAttack [attack] 3
68
Loot [loot] 1\nSTRENGTHEN [strengthen]\nRange [range] 3

close to the abyss

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1
-
Heal [heal] 2 [pip]\nRange [range] 2\nTarget [target] 2 [pip]\nAll allies who remove POISON [poison]\nwith this heal gain BLESS [bless].
72
Force all enemies within\nRange [range] 3 to perform\nMove [move] 1\nwith you controlling the actions.

master influence

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1
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The first attack performed in each of your\nattack granting actions gains Advantage,\nand you may add +1 Attack [attack] to it.\nIn addition, when you grant monsters\nattacks, they use your attack modifier deck.
83
BLESS [bless]\nRange [range] 2\nPOISON [poison]\nRange [range] 2

gift of the void

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1
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POISON [poison]\nRange [range] 3\nOne adjacent ally may perform\nAttack [attack] 3\nRange [range]
89
Heal [heal] 2 [pip]\nRange [range] 3

Level X

a-suggestion

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X
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Force one enemy within Range [range] 4 to perform\nMove [move] 3\nwith you controlling the action and\nAttack [attack] 3\ntargeting an enemy of your\nchoice adjacent to them.\nSTUN [stun] the acting enemy
23
Move [move] 3 [pip]\nCURSE [curse]\nRange [range] 3

resigned frenzy

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X
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Force all enemies within\nRange [range] 3 to perform\nAttack [attack] 2\ntargeting enemies of your\nchoice adjacent to them.
26
Move [move] 4 [pip]\n+1 Move [move]\nAttack [attack] 2

a-black boon

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X
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Heal [heal] 3 [pip]\nRange [range] 3\nYou or one ally within\n3 hexes heals 3 damage.
43
Move [move] 4 [pip]\nMove up to 4 hexes away.

a-turn out the lights

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X
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Attack [attack] 3 [pip]\nRange [range] 3\nOne enemy within 3 hexes suffers\n3 damage (plus modifier—\nDisadvantage if adjacent).
49
Force one enemy within Range [range] 3 to perform\nAttack [attack] 2\ntargeting an enemy of your choice\nadjacent to them.\nUse the monsters’ attack modifier\ndeck for this attack.

sap warmth

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X
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POISON [poison]\nRange [range] 3\nThe next three times after an ally attacks\nan enemy with POISON [poison]; that ally may\nperform a “Heal [heal] 1, Self” action.
59
Move [move] 2 [pip]\nHeal [heal] 3\nTarget self and all allies within Range [range] 2

a-lure of the void

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X
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STUN [stun]\nRange [range] 3\nOne enemy within 3 hexes cannot perform\nany actions until the end of its next turn.
67
One ally within Range [range] 3 may perform\nAttack [attack] 3\nIf they do, this ally suffers 1 damage.

b-lure of the void

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X
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DISARM [disarm]\nRange [range] 3\nOne enemy within 3 hexes cannot\nattack until the end of its next turn.\nForce the target to perform\nMove [move] 2\nwith you controlling the action.
67
One ally within Range [range] 3 may perform\nAttack [attack] 6\nIf they do, this ally suffers 2 damage.\nfor this attack and lose this card.

a-wicked scratch

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X
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One ally within Range [range] 2 may perform\nAttack [attack] 4\nUse the ally’s attack modifier\ndeck for this attack.
68
Move [move] 2 [pip]\nSTRENGTHEN [strengthen]\nRange [range] 3\nMove up to 2 hexes away, then you or one\nally within 3 hexes gains Advantage on all\ntheir attacks until the end of their next turn.

b-wicked scratch

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X
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One ally within Range [range] 2 may perform\nAttack [attack] 4\nUse the ally’s attack modifier\ndeck for this attack.
68
Loot [loot] 1\nSTRENGTHEN [strengthen]\nRange [range] 3\nCollect all money tokens and treasure tiles in\nor adjacent to your hex, then you or one ally\nwithin 3 hexes gains Advantage on all their\nattacks until the end of their next turn.

cold embrace

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X
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CURSE [curse]\nRange [range] 3\nTarget [target] 3 [pip]\n+1 Range [range], +1 Target [target]
71
Move [move] 3 [pip]\nAll adjacent allies suffer 1 damage.\nBLESS [bless]\nTarget all adjacent allies

a-gift of the void

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X
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One ally within Range [range] 3 may perform\nAttack [attack] 2\n- Range [range] 3\nUse the ally’s attack modifier\ndeck for this attack.
89
Heal [heal] 2 [pip]\nRange [range] 3\nYou or one ally within\n3 hexes heals 2 damage.

Level 2

give and take

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2
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POISON [poison]\nTarget self or one ally within Range [range] 2\nBLESS [bless], STRENGTHEN [strengthen]\nTarget a different ally within Range [range] 3
21
Move [move] 3 [pip]\nJump [jump]\nCURSE [curse]\nTarget all enemies moved through\nduring the movement

crushing cold

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2
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One ally within Range [range] 3 may perform\nAttack [attack] 4\nTarget [target] 2\n+ MUDDLE [muddle]
86
Move [move] 3 [pip]\nMUDDLE [muddle]\nRange [range] 3

Level 3

taunting fate

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3
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Heal [heal] 6\nRange [range] 2\nShuffle one BLESS [bless] card into the\nmonster attack modifier deck.
13
The next time you grant an attack this turn,\nadd +1 Attack [attack] to the entire Attack action.\nAdd +2 Attack [attack] instead\nAll attacks targeting you add +2 Attack [attack]\nthis round. This card cannot be discarded\nbefore the end of the round.

commanding presence

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3
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At the start of your next five turns, one ally within\nRange [range] 3 may perform an “Attack [attack] 2" action.
75
Move [move] 4 [pip]\nCURSE [curse]\nSelf\nIgnore the CURSE [curse] instead\nOne ally within Range [range] 3 may perform

Level 4

the last journey

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4
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Attack [attack] 4\nRange [range] 3\nCURSE [curse]
38
Move [move] 4 [pip]\nForce one adjacent enemy to perform\nMove [move] 3\nwith you controlling the action.\nThis enemy gains IMMOBILIZE [immobilize].

savage instinct

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4
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Force one enemy within Range [range] 3 to perform\nAttack [attack] 3\ntargeting all other enemies adjacent to it.\nThe acting enemy suffers\n1 damage for each enemy targeted.
51
Heal [heal] 3 [pip]\nRange [range] 3\nSTRENGTHEN [strengthen]\nPOISON [poison]

Level 5

stand fast

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5
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Place the Ward in an adjacent empty hex. It\nis considered an obstacle for all purposes.\nAll enemies that enter a hex adjacent to the\nWard gain POISON [poison]. All enemies gain\nDisadvantage on all their attacks not granted\nby you while within Range [range] 3 of the Ward.
90
One ally or enemy within Range [range] 3\nmay perform\nAttack [attack] 3\nRange [range] 3\ntargeting an enemy of your choice.

Level 6

withering conviction

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6
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Two allies within Range [range] 2 may each suffer\n2 damage. Each ally who does may perform\nAttack [attack] 6\nRange [range] 3
44
CURSE [curse]\nSelf\nIgnore the CURSE [curse] instead\nCURSE [curse]\nRange [range] 4

surge of power

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6
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Heal all damage on one ally\nwithin Range [range] 3. If you do,\nthat ally gains MUDDLE [muddle].
81
Any time you or any ally loses POISON [poison],\nthat figure gains STRENGTHEN [strengthen].

Level 7

hateful blast

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7
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Attack [attack] 5 [pip]\nRange [range] 3\nMUDDLE [muddle]\nWOUND [wound]
29
Force one enemy within Range [range] 3 to perform\nAttack [attack] 2\nRange [range] 2\nWOUND [wound]\n+1 Range [range]\ntargeting three enemies of your choice.

spirit hunger

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7
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One ally within Range [range] 2 may perform\nAttack [attack] 5\nIf they do, this ally may perform\nHeal [heal] X\n, where X is the amount of damage suffered\nby the target of the attack
68
Move [move] 4 [pip]\nHeal [heal] 2\nRange [range] 2

Level 8

lull into oblivion

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8
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STUN [stun], CURSE [curse]\nRange [range] 3\nTarget [target] 2\nIf this card is discarded before the end of\nthe round or either target suffers damage\nthis round, both targets lose STUN [stun].
11
You and all allies within\nRange [range] 2 may perform\nMove [move] 3

empowered link

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8
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On your next three Heal abilities\nwhen possible, target an additional ally.
59
Move [move] 2 [pip]\nBLESS [bless]\nTarget self and all adjacent allies

Level 9

eye of the void

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9
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POISON [poison]\nRange [range] 4\nForce all other enemies within\nRange [range] 3 of the target to perform\nAttack [attack] 2
19
Move [move] 2 [pip]\nAll allies and enemies within\nRange [range] 3 suffer 1 damage.\nSTRENGTHEN [strengthen]\nTarget all allies within Range [range] 3

possessed by fate

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9
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Attack [attack] 2\nRange [range] 2\nTarget [target] 3\nPOISON [poison]\nWOUND [wound]\nCURSE [curse]
66
One ally within Range [range] 3 may perform\nAttack [attack] 8\nRange [range] 3\nSTUN [stun]\nIf they do, gain and\nthis ally gains POISON [poison].
Voidwarden
Jaws Of The Lion
Hand Size: 10
Health Pool: Low