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Scoundrel
Gloomhaven
Hand Size: 9
Health Pool: Medium

Cards

Level 1

flanking strike

-
1
-
Attack [attack] 3\nAdd +2 Attack [attack] and gain 1 [xp] when the\ntarget is adjacent to any of your allies.
4
Move [move] 5 [pip]

backstab

-
1
-
Attack [attack] 3\nAdd +2 Attack [attack] and gain 1 [xp] when the\ntarget is adjacent to any of your allies.\nAdd +2 Attack [attack] and gain [element-dark] when the\ntarget is adjacent to none of its allies.
6
Move [move] 6 [pip]

throwing knives

-
1
-
Attack [attack] 2\nRange [range] 3\nTarget [target] 2
10
Loot [loot] 2

smoke bomb

-
1
-
INVISIBLE [invisible]\nSelf\nOn your next attack while INVISIBLE,\ndouble the value of the attack.
12
PULL [pull] 2\nRange [range] 3

thief's knack

-
1
-
Disarm one adjacent trap.
23
Attack [attack] 3

special mixture

-
1
-
Heal [heal] 3\nSelf
33
Move [move] 3 [pip]\nPOISON [poison]\nTarget one adjacent enemy

venom shiv

-
1
-
Attack [attack] 3\nPOISON [poison]
60
Move [move] 5 [pip]

quick hands

-
1
-
Move [move] 2 [pip]\nAttack [attack] 2 [pip]
64
Loot [loot] 1

single out

-
1
-
Attack [attack] 3\nAdd +2 Attack [attack] and gain 1 [xp] when the\ntarget is adjacent to any of your allies.
86
On your next four attacks targeting enemies\nadjacent to none of their allies, add +2 Attack [attack].

Level X

trickster's reversal

-
X
-
Attack [attack] 2\nAdd +X Attack [attack] where X is double\nthe Shield value of the target.
9
The next time you suffer damage this\nround, suffer no damage instead.

swift bow

-
X
-
Attack [attack] 3\nRange [range] 4
36
Move [move] 2 [pip]\nLoot every hex you\nenter with this action.

sinister opportunity

-
X
-
Attack [attack] 3\nAdd +1 Attack [attack] for each of your\nallies adjacent to the target.\nAdd +2 Attack [attack] instead.
93
Move [move] 3 [pip]\nForce one adjacent enemy to perform\nMove [move] 1\nwith you controlling the action,\nand ending in a hex adjacent to you.

Level 2

open wound

-
2
-
Attack [attack] 4\nAdd WOUND [wound] and gain 1 [xp] when the\ntarget is adjacent to any of your allies.
11
Move [move] 5 [pip]

flintlock

-
2
-
Loot [loot] 1
90
Attack [attack] 5\nRange [range] 4

Level 3

duelist's advance

-
3
-
Move [move] 3 [pip]\nAttack [attack] 3 [pip]
16
Add +2 Attack [attack] to all your attacks\nthis round targeting enemies adjacent\nto none of their allies.

hidden daggers

-
3
-
Attack [attack] 4\nRange [range] 3\nTarget [target] 2
85
INVISIBLE [invisible]\nSelf

Level 4

flurry of blades

-
4
-
Attack [attack] 2\nRange [range] 3\nTarget [target] 3
3
Move [move] 4 [pip]\nGain Advantage on all\nyour attacks this round.

gruesome advantage

-
4
-
Attack [attack] 3\nAdd +3 Attack [attack] and gain [element-light] when the\ntarget is adjacent to any of your allies.\nAdd +3 Attack [attack] and gain [element-dark] when the\ntarget is adjacent to none of its allies.
62
Move [move] 7 [pip]

Level 5

cull the weak

-
5
-
Attack [attack] 4\nAdd +2 Attack [attack] and gain [element-light] when the\ntarget is adjacent to any of your allies.
16
On your next six attacks targeting enemies with\nDISARM [disarm], IMMOBILIZE [immobilize], or STUN [stun],\nadd +2 Attack [attack].

visage of the inevitable

-
5
-
Kill one adjacent normal enemy that\nis adjacent to none of its allies and\nalso adjacent to any of your allies.
88
Move [move] 2 [pip]\nPOISON [poison]\nTarget all adjacent enemies

Level 6

crippling poison

-
6
-
Add +2 Attack [attack] to all your attacks\ntargeting enemies with POISON [poison].
30
Attack [attack] 2 [pip]\nPOISON [poison]\nIMMOBILIZE [immobilize]

burning oil

-
6
-
Attack [attack] 4\nRange [range] 3\nWOUND [wound]
95
Loot [loot] 2 [pip]

Level 7

spring the trap

-
7
-
Disarm one adjacent trap.\nTarget one enemy within Range [range] 3\nto suffer the effects of the disarmed trap.
13
On your next attack targeting an\nenemy adjacent to none of its allies\nand also adjacent to any of your allies,\ndouble the value of the attack.

stick to the shadows

-
7
-
Attack [attack] 4\nAdd +4 Attack [attack] and gain 2 [xp]\nwhen the target is adjacent\nto any of your allies.
26
Move [move] 2 [pip]\nINVISIBLE [invisible]\nSelf

Level 8

pain's end

-
8
-
Heal [heal] 8\nSelf
38
Move [move] 3 [pip]\nKill one adjacent enemy whose current hit\npoint value is equal to or less than 3.

stiletto storm

-
8
-
Attack [attack] 2\nRange [range] 3\nTarget [target] 4
80
Move [move] 4 [pip]\nRetaliate [retaliate] 1\nSelf

Level 9

long con

-
9
-
Attack [attack] 4\nTarget all adjacent enemies\nDISARM [disarm]
2
Force one adjacent normal or elite\nenemy to perform its turn this\nround as if its allies were enemies\nand its enemies were allies, with\nyou controlling the actions.\nTo signify this, place one of your character\ntokens on this enemy for the round.

watch it burn

-
9
-
Add POISON [poison] and WOUND [wound]\nto all your attacks.
98
Move [move] 5 [pip]\nWOUND [wound]\nTarget all adjacent enemies