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Cards

Level 1

first aid

-
1
-
Give one adjacent ally one\n“Medical Pack” ability card.
8
Move [move] 4 [pip]

mobile response

-
1
-
At the start of each of your turns,\nremove one negative condition\nfrom any one of your allies.
12
Move [move] 5 [pip]\nWOUND [wound]\nTarget all adjacent enemies

syringe

-
1
-
Place this card in one adjacent ally's\nactive area, then put it into your\ndiscard pile at the end of the round.\nShield [shield] 2 [pip]\n\nSelf
15
Attack [attack] 1 [pip]\nPOISON [poison]\nSTUN [stun]

curative mixture

-
1
-
Heal [heal] 3\nRange [range] 1\nRemove all negative conditions\non the healed figure.
19
Move [move] 3 [pip]\nRemove all negative conditions\non one adjacent ally.

bloody saw

-
1
-
Attack [attack] 3 [pip]\nWOUND [wound]
25
Loot [loot] 1

booster shot

-
1
-
Heal [heal] 4 [pip]\nRange [range] 1
42
Place one ally’s active area and treat it as if they own the card.\nShield [shield] 1 [pip]\nSelf

triage

-
1
-
Once during each of your next four turns,\nperform a “Heal [heal] 2, Range [range] 1” action
53
Move [move] 5 [pip]

hold back the pain

-
1
-
Heal [heal] 3 [pip]\nRange [range] 1
57
All your melee attack this round\ntarget all adjacent enemies.

hand of the surgeon

-
1
-
Attack [attack] 4
62
All your Heal actions this round\naffect you and all adjacent allies.

battlefield medicine

-
1
-
Give one adjacent ally one\n“Large Medical Pack” ability card.
83
You and all allies are immune to\nall negative conditions this round.

Level X

prevention is key

-
X
-
DISARM [disarm]\nTarget all adjacent enemies
13
Shield [shield] 1\nAffect self and all adjacent allies

vaccine

-
X
-
Attack [attack] 1 [pip]\nRange [range] 3\nPOISON [poison]
44
Place one ally’s active area and treat it as if they own the card.\nYou are immune to all negative conditions.

teamwork

-
X
-
You and all adjacent allies may Recover\nup to a number of discarded cards equal to\nthe number of allies adjacent to you.
89
All adjacent allies may perform\na “Move [move] 2" action.\nMove [move] 2 [pip]

Level 2

precaution

-
2
-
Shield [shield] 1\nAffect all allies
9
Give one adjacent ally one\n“Medical Pack” ability card.

hamstring

-
2
-
Attack [attack] 4 [pip]\nIMMOBILIZE [immobilize]
62
Move [move] 6 [pip]\nIMMOBILIZE [immobilize]\nSelf

Level 3

vital strike

-
3
-
Attack [attack] 7 [pip]
38
Move [move] 4 [pip]

regenerative tissue

-
3
-
Heal [heal] 5\nSelf
46
Place one ally’s active area and treat it as if they own the card.\nAt the start of each of\nyour turns, perform a\n“Heal [heal] 1, Self” action.

Level 4

blood transfusion

-
4
-
Heal [heal] 7\nAffect one adjacent ally\nSuffer 2 damage.
52
Attack [attack] 3 [pip]\nHeal [heal] 2\nAffect all adjacent allies

do no harm

-
4
-
Kill one adjacent normal or elite enemy.\nDISARM [disarm] and\nIMMOBILIZE [immobilize]\n\nSelf
76
Move [move] 4 [pip]\nHeal [heal] 3\nRange [range] 1

Level 5

research the cure

-
5
-
Attack [attack] 4\nRemove all negative conditions\non all adjacent allies.
40
Place one ally’s active area and treat it as if they own the card.\nShield [shield] 1 [pip]\nSelf\nYou are immune to all negative conditions.

amputate

-
5
-
Attack [attack] 74\nWOUND [wound]\nIMMOBILIZE [immobilize] 48 [pip]
86
Heal [heal] 7\nRange [range] 1\nSTUN [stun]

Level 6

prescription

-
6
-
Give all adjacent allies one\n“Medical Pack” ability card.
6
Give all adjacent allies one\n“Large Medical Pack” ability card.

euthanize

-
6
-
Kill one adjacent normal enemy with at\nleast two negative condition tokens.
27
Attack [attack] 1 [pip]\nPOISON [poison]\nWOUND [wound]\n\nSTUN [stun]

Level 7

surgeon's satchel

-
7
-
Loot [loot] 1\nHeal [heal] 2 [pip]\nAffect all adjacent allies
10
Move [move] 4 [pip]\nGive one adjacent ally one\n“Medical Pack” ability card.

master physician

-
7
-
Before your next six Heal actions, remove all\nnegative conditions on the healed figure(s).
49
Add +4 Heal [heal] to all your\nHeal actions this round.

Level 8

bedside manner

-
8
-
Heal [heal] 63\nRange [range] 1\nRemove all negative conditions on the\nhealed figure and give them one\n“Large Medical Pack” ability card.
5
Move [move] 2 [pip]\nOne adjacent ally may Recover\nup to two of their discarded cards.

gentleman's anger

-
8
-
Attack [attack] 5 [pip]\nDISARM [disarm]
29
Attack [attack] 3 [pip]\nRange [range] 5

Level 9

prep for surgery

-
9
-
All your Attack [attack] and Move [move] abilities\nmay be performed as Heal [heal] abilities\nof an equal value plus one.\nIn such cases, ignore all conditions\napplied by the Attack [attack] abilities.
22
Move [move] 3 [pip]\nSTUN [stun]\nTarget one adjacent enemy

grisly trauma

-
9
-
Kill all normal or elite\nenemies in the targeted\narea suffering from 10\nor more damage.\nRange [range] 3
81
Move [move] 2 [pip]\nPOISON [poison], WOUND [wound] and\nMUDDLE [muddle]\n\nTarget all adjacent enemies
Saw (Sawbones)
Gloomhaven
Hand Size: 10
Health Pool: Medium