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Level 1

perverse edge

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1
-
Attack [attack] 3\nAdd +2 Attack [attack] and gain 1 [xp] for each negative condition on the target.
8
Attack [attack] 1\nRange [range] 2\nSTUN [stun]

empathetic assault

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1
-
Attack [attack] 4\nRange [range] 5\nDISARM [disarm]
11
Move [move] 2 [pip]\nHeal [heal] 2\nSelf

into the night

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1
-
Loot [loot] 1
14
INVISIBLE [invisible]\nSelf

scurry

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1
-
Move [move] 3 [pip]\nAttack [attack] 1
20
Loot [loot] 2

fearsome blade

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1
-
Attack [attack] 2\nPUSH [push] 3
27
Move [move] 4 [pip]\nAttack [attack] 2

submissive affliction

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1
-
Attack [attack] 2\nAdd +1 Attack [attack] for each negative condition on the target
48
Force one enemy within Range [range] 5 to perform Attack [attack] 2\nRange [range] +0 targeting another enemy with you controlling the action.

parasitic influence

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1
-
Augment [augment]\nHeal [heal] 2\nOn your melee attacks: Self\nAttack [attack] 1 [pip]\nWhen another Augment [augment] is played, discard this card.
71
Force one enemy within Range [range] 4 to perform Move [move] 1 with you controlling the action.

the mind's weakness

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1
-
Augment [augment]\nOn your melee attacks: Add +2 Attack [attack]\nAttack [attack] 1 [pip]\nWhen another Augment [augment] is played, discard this card.
75
Attack [attack] 1\nWOUND [wound]

feedback loop

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1
-
Augment [augment]\nOn your melee attacks: Gain [xp]\nAttack [attack] 1 [pip]\nWhen another Augment [augment] is played, discard this card.
79
Move [move] 4 [pip]\nJump [jump]\nIf you end the movement in the same hex you started in, perform MUDDLE [muddle]\nTarget all enemies moved through

gnawing horde

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1
-
Summon Rat Swarm\nPOISON [poison]
82
Move [move] 4 [pip]

Level X

frigid apparition

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X
-
Attack [attack] 3 [pip]\n[element-ice] STUN [stun], 1 [xp]
29
Move [move] 4 [pip]\nSTUN [stun]\nTarget one adjacent enemy\n1 [xp]

possession

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X
-
One adjacent ally may perform Attack [attack] 6
51
One ally within Range [range] 3 may perform Move [move] 4

withering claw

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X
-
Augment [augment]\nAdd MUDDLE [muddle]\nOn your melee attacks: and POISON [poison]\nAttack [attack] 1 [pip]\nWhen another Augment [augment] is played, discard this card.
77
IMMOBILIZE [immobilize]\nTarget one adjacent enemy\nMove [move] 3

Level 2

hostile takeover

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2
-
Attack [attack] 2\nRange [range] 4\nIMMOBILIZE [immobilize]
9
Force one normal or elite enemy within Range [range] 3 to perform its turn this round as if its allies were enemies and its enemies were allies.\nTo signify this, place one of your character tokens on this enemy for the round.

wretched creature

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2
-
Summon Monstrous Rat
84
Move [move] 3 [pip]\nCURSE [curse]\nTarget one adjacent enemy

Level 3

brain leech

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3
-
Attack [attack] 4\nRange [range] 4\nHeal [heal] 4\nSelf
16
Attack [attack] 1\nSTRENGTHEN [strengthen]\nSelf

silent scream

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3
-
Augment [augment]\nOn your melee attacks: Heal [heal] 2\nRange [range] 2\nAttack [attack] 2 [pip]\nWhen another Augment [augment] is played, discard this card.
73
Move [move] 3 [pip]\nPUSH [push] 2\nTarget all adjacent enemies\n[element-ice] +1 PUSH [push], 1 [xp]

Level 4

cranium overload

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4
-
Kill one normal enemy within Range [range] 4.\nAttack [attack] 2\nTarget all enemies adjacent to the killed target\nGain 2 [xp] for each enemy targeted with this attack.
5
Move [move] 5 [pip]

pilfer

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4
-
Loot [loot] 1\nGain one additional money token from the supply for each adjacent enemy.
68
Attack [attack] 2\nMove [move] 3 [pip]\nAttack [attack] 2

Level 5

mass hysteria

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5
-
Attack [attack] 1\nRange [range] 4\nTarget [target] 4\nMUDDLE [muddle]
12
You may have two Augments [augment] active at once.\nIf a third Augment [augment] is played, discard one of the others.

frozen mind

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5
-
Augment [augment]\nOn your melee attacks: STUN [stun]\nAttack [attack] 2 [pip]\nWhen another Augment [augment] is played, discard this card.
81
Force one enemy within Range [range] 5 to perform Move [move] 2 with you controlling the action.

Level 6

dark frenzy

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6
-
Attack [attack] 2 [pip]\n[element-ice] +2 Attack [attack], 1 [xp]\n[element-dark] +2 Attack [attack], 1 [xp]
10
Move [move] 3 [pip]\nAttack [attack] 3 [pip]\nRange [range] 3\n[element-ice] 1 [xp]

corrupting embrace

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6
-
Attack [attack] 1\nPOISON [poison]\nAttack [attack] 1\nMUDDLE [muddle]
39
Move [move] 4 [pip]\nJump [jump]\nPOISON [poison]\nTarget all enemies moved through

Level 7

vicious blood

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7
-
Augment [augment]\nOn your melee attacks: Gain [xp]\nAttack [attack] 2 [pip]\nWhen another Augment [augment] is played, discard this card.
83
Move [move] 2 [pip]\nAttack [attack] 2

psychic projection

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7
-
Heal [heal] 5\nSelf\nSTUN [stun]\nSelf
92
All your ranged attacks gain the effects of your Augments [augment] this round.

Level 8

shared nightmare

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8
-
Attack [attack] 3\nRange [range] 4\nTarget [target] 2\nPOISON [poison], CURSE [curse]
7
Move [move] 5 [pip]\nShield [shield] 1

domination

-
8
-
One adjacent ally may perform\nAttack [attack] 4\nThis attack gains the effects of your Augments [augment].
13
Force one normal or elite enemy within Range [range] 5 to perform its turn this round as if its allies were enemies and its enemies were allies, with you controlling the actions.\nTo signify this, place one of your character tokens on this enemy for the round.

Level 9

phantasmal killer

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9
-
Augment [augment]\nKill one normal target\nOn your melee attacks: Attack [attack] 2 [pip]\nWhen another Augment [augment] is played, discard this card.
67
Move [move] 2 [pip]\nLoot [loot] 1\nINVISIBLE [invisible]\nSelf

many as one

-
9
-
Summon Rat King\nX is half the rat's current hit point value\nPOISON [poison]
91
All allies within Range [range] 2 add +X Attack [attack] to all their attacks this round, where X is the number of your allies within Range [range] 2 of you.
Mindthief
Gloomhaven
Hand Size: 10
Health Pool: Low