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Triangles (Elementalist)
Gloomhaven
Hand Size: 10
Health Pool: Low

Cards

Level 1

infernal vortex

-
1
-
Attack [attack] 4 [pip]\nTarget all enemies at exactly Range [range] 2
17
Move [move] 2 [pip]

lava eruption

-
1
-
Attack [attack] 1 [pip]\nTarget all enemies within Range [range] 4
19
Move [move] 2 [pip]

tremulant cyclone

-
1
-
Attack [attack] 1 [pip]\nRange [range] 3 [pip]\n+1 Attack [attack]\nPUSH [push] 1
26
Move [move] 2 [pip]

stoking hail

-
1
-
Attack [attack] 2 [pip]\nRange [range] 3\nSTUN [stun]
28
Move [move] 2 [pip]

frigid torrent

-
1
-
Attack [attack] 3 [pip]\nTarget [target] 2, PIERCE [pierce] 2
35
PULL [pull] 2 [element-dark]

ice spikes

-
1
-
Attack [attack] 1 [pip]\nRange [range] 3 [pip]
40
Attack [attack] 5\nRange [range] 3\nIMMOBILIZE [immobilize]

formless power

-
1
-
Attack [attack] 2 [pip]\nRange [range] 2 [pip]\n+1 Attack [attack], +1 Range [range]\n+1 Attack [attack], +1 Range [range]
45
Once during each of your Attack actions, you may add +1 Attack [attack] to the entire Attack action.

pure augmentation

-
1
-
Attack [attack] 1 [pip]\nRange [range] 3\n+2 Attack [attack]\n+2 Attack [attack]
48
Move [move] 3 [pip]\n+2 Move [move]

raw enhancement

-
1
-
Attack [attack] 1 [pip]\nRange [range] 3\n+2 Attack [attack]\n+2 Attack [attack]
48
Move [move] 3 [pip]\n+2 Move [move]

shaping the ether

-
1
-
Attack [attack] 1 [pip]\nRange [range] 3\n+2 Attack [attack]\nPUSH [push] 3\nSTUN [stun]\nTarget [target] 2
54
At the end of each of your turns, you may generate [element-any]\nDeduct -1 Attack [attack] from all your attacks.

Level X

encompassing shadow

-
X
-
INVISIBLE [invisible]\nAffect one ally within Range [range] 3
23
Move [move] 2 [pip]\nAll attacks targeting you gain Disadvantage this round.

malleable evocation

-
X
-
Attack [attack] 0 [pip]\nRange [range] 4\n+1 Attack [attack]\n+1 Attack [attack]\nWOUND [wound]\nTarget [target] 2\n+1 Attack [attack]\n+1 Attack [attack]\nIMMOBILIZE [immobilize]\nPOISON [poison]
50
Move [move] 2 [pip]\n+3 Move [move]\nJump [jump]\nHeal [heal] 2\nShield [shield] 1 [pip]\nSelf

brilliant flash

-
X
-
Heal [heal] 3 [pip]\nRange [range] 3
67
Loot [loot] 1

Level 2

boiling arc

-
2
-
Attack [attack] 2 [pip]\n[element-dark] [element-earth]
47
Move [move] 4 [pip]\nRetaliate [retaliate] 2 [pip]\nRange [range] 2 [pip]

crystallizing blast

-
2
-
+1 Attack [attack] [element-dark]\nXP [xp]
67
Move [move] 4 [pip]\nShield [shield] 2 [pip]\nSelf

Level 3

chain lightning

-
3
-
Attack [attack] 4 [pip]\nRange [range] 3\nAttack [attack] 2 on a new enemy within Range [range] 2 of the first target, then Attack [attack] 2 on a third enemy within Range [range] 2 of the second target.\n+1 Attack [attack], PIERCE [pierce] 3\nAttack [attack] 3 on a fourth enemy within Range [range] 2 of the third target
41
Heal [heal] 6 [pip]\nRange [range] 4

burial

-
3
-
Attack [attack] 4\nRange [range] 4 [pip]\n+1 Attack [attack], [element-dark]\nIMMOBILIZE [immobilize]\n+1 Attack [attack]\nCURSE [curse]
65
Attack [attack] 3\nRange [range] 4

Level 4

primal duality

-
4
-
Attack [attack] 5 [pip]\nRange [range] 4\nTarget [target] 2 [pip]
15
Move [move] 2 [pip]

gravel vortex

-
4
-
Attack [attack] 2 [pip]\nTarget all adjacent enemies
62
Loot [loot] 1\nLoot [loot] 2

Level 5

obsidian shards

-
5
-
Attack [attack] 2 [pip]\nRange [range] 3\nTarget [target] 2\n+3 Attack [attack]
36
Shield [shield] 1\nSelf

winter's edge

-
5
-
Attack [attack] 5 [pip]\nRange [range] 2\nRange [range] 3\nPIERCE [pierce] 4
43
Heal [heal] 2\nRange [range] 2

Level 6

eye of the hurricane

-
6
-
Heal [heal] 3 [pip]\nRange [range] 4\nAttack [attack] 2 [pip]\nTarget all enemies within Range [range] 2 of the healed figure
29
Move [move] 3 [pip]\n+3 Move [move]\nJump [jump]

simulacrum

-
6
-
Attack [attack] 2 [pip]\nRange [range] 3\n+3 Attack [attack]\nTarget [target] 2\nIMMOBILIZE [immobilize]\nMUDDLE [muddle]
94
Summon Doppelganger\nYou may perform Attack actions as if you occupy the summon’s hex.

Level 7

vengeance

-
7
-
Attack [attack] 2\nRange [range] 3\nKill all normal targets instead
33
Move [move] 3 [pip]\nRetaliate [retaliate] 1\nAffect one adjacent ally\n+2 Retaliate [retaliate]

pragmatic reinforcement

-
7
-
Heal [heal] 3 [pip]\nRange [range] 3\nShield [shield] 1 [pip]\n+2 Heal [heal]\nThe healed figure may Recover one of their discarded cards.
56
Attack [attack] 3 [pip]\nRange [range] 3\nPOISON [poison]\nWOUND [wound]\n+3 Range [range]\n+2 Attack [attack]

Level 8

elemental aegis

-
8
-
Shield [shield] 2 [pip]\nSelf\nShield [shield] 4 [pip]\n+1 Shield [shield]\nShield [shield]
14
Heal [heal] 5\nSelf

volatile consumption

-
8
-
Once per action, if you consume an element during the action, you may cause one enemy within Range [range] 2 to suffer 1 damage or you may perform a “Heal [heal] 1, Range [range] 2" action.
64
Move [move] 3 [pip]\nJump [jump]\n+2 Move [move]\nWOUND [wound] all enemies moved through\n+2 Move [move]\nIMMOBILIZE [immobilize] all enemies moved through

Level 9

eternal equilibrium

-
9
-
Attack [attack] 2 [pip]\nTarget all enemies within Range [range] 3\n+1 Attack [attack], CURSE [curse]\n+1 Attack [attack], MUDDLE [muddle]
27
Heal [heal] 4\nRange [range] 4\nRetaliate [retaliate] 2 [pip]\nShield [shield] 2 [pip]

ethereal manifestation

-
9
-
Summon Mana Sphere\n3 [heart] 3 [pip]\n[move] 3 [pip]\n[attack] 2\n[range] 3 [pip]
98
Perform any of the following abilities:\nAttack [attack] 2 [pip]\nMove [move] 3 [pip]\nRange [range] 3\nLoot [loot] 1\nHeal [heal] 3 [pip]\nRange [range] 3