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Cards

Level 1

sentry swarm

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1
-
Performed by enemies within Range [range] 4, gain Retaliate [retaliate] 2 [pip]
7
Before the next two times you are attacked this round, if you do not have WARD [ward], gain WARD [ward]

retribution of the hive

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1
-
Retaliate [retaliate] 2 [pip]\nSelf
16
Move [move] 2 [pip]\nRetaliate [retaliate] 2 [pip]\nAffect one adjacent ally

shelter the nest

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1
-
Place one Rockspine Termite [colony] token in any empty hex within Range [range] 2
16
Move [move] 4 [pip]

nurture the weak

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1
-
Heal [heal] 3 [pip]\nAffect one ally within Range [range] 3\nREGENERATE [regenerate]
20
Shield [shield] 1 [pip]\nAffect self and all allies within Range [range] 2

seek nourishment

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1
-
Place one Ghostshimmer Bee [colony] token in any empty hex within Range [range] 2
24
Move [move] 4 [pip]\nJump [jump]

horned carapace

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1
-
Attack [attack] 5 [pip]\nPUSH [push] 1 [pip]\nWOUND [wound]
26
Move [move] 2 [pip]\nRetaliate [retaliate] 1 [pip]\nSelf\n+1 Retaliate [retaliate]

encasing webs

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1
-
Heal [heal] 5 [pip]\nAffect one ally within Range [range] 3\nIMMOBILIZE [immobilize]
33
Attack [attack] 1 [pip]\nIMMOBILIZE [immobilize]

repel intruders

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1
-
Place one Firespitter Ant [colony] token in any empty hex within Range [range] 2
36
Move [move] 1 [pip]\nAttack [attack] 1 [pip]\nPUSH [push] 1\nYou may destroy one Colony token within Range [range] 3 to add IMMOBILIZE [immobilize]

corrosive spittle

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1
-
Attack [attack] 2 [pip]\nTarget [target] 2 [pip]\nWhen shield value is reduced, POISON [poison]
45
POISON [poison]

anti-venom

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1
-
Heal [heal] 1\nAttack [attack] 2 [pip]\nIf POISON [poison] was removed with the heal ability, add POISON [poison]
73
Move [move] 3 [pip]

burning stingers

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1
-
Attack [attack] 10 [pip]\nAll targets suffer 1 damage
73
Move [move] 3 [pip]

Level X

march of multitudes

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X
-
Move one Colony token up to 6 hexes
37
You and one ally within Range [range] 2 may perform Move [move] 3 [pip] ending in a hex adjacent to a Colony token

overwhelming swarm

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X
-
Attack [attack] 4 [pip]\nIMMOBILIZE [immobilize]\nPerform the attack as if you were occupying a hex with a Colony token
44
Heal [heal] 2 [pip]\nAffect you and all allies adjacent to at least one Colony token

primal pheromones

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X
-
Heal [heal] 5 [pip]\nSelf\nCultivate action from discard
92
PULL [pull] 3 [pip]\nRange [range] 1+X\nTarget [target] 1+X\nwhere X is the number of your active Cultivate actions

Level 2

clad in spikes

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2
-
On the next ranged attack targeting you this round performed by an enemy within Range [range] 4, gain Retaliate [retaliate] 4 [pip]
12
Whenever an enemy causes you to suffer 2 or more damage from an attack, that enemy suffers 1 damage

steelsilk weaver

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2
-
IMMOBILIZE [immobilize]\nRange [range] 2\nTarget [target] 3 [pip]\nAll targets suffer 1 damage
41
Heal [heal] 1 [pip]\nAffect all adjacent allies\nREGENERATE [regenerate]\nIMMOBILIZE [immobilize]\nWARD [ward]

Level 3

maddening chatter

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3
-
Retaliate [retaliate] 3 [pip]\nAffect one ally within Range [range] 3
29
Move [move] 2 [pip]\nMUDDLE [muddle]\nTarget two adjacent enemies\nMove a Colony token up to 2 hexes

violent outlash

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3
-
Attack [attack] 3 [pip]\nAttack [attack] 3 [pip]
63
Move [move] 3 [pip]\nIMMOBILIZE [immobilize]\nTarget all adjacent enemies

Level 4

alate dispersion

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4
-
Place one Rockspine Termite [colony] token in any empty hex within Range [range] 2
58
Destroy one Colony token.\nYou and all allies that were adjacent to the destroyed Colony token may perform\nMove [move] 4 [pip]\nJump [jump]

ferocious proliferation

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4
-
Place one Firespitter Ant [colony] token in any empty hex within Range [range] 2
58
Destroy one Colony token and perform\nAttack [attack] 1 [pip]\nWOUND [wound]\nTargeting all enemies adjacent to the destroyed Colony token

Level 5

burrow under

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5
-
Move [move] 5 [pip]\nJump [jump]\nAttack [attack] 3 [pip]\nTarget the enemy moved through\nAll targets are MUDDLED [muddle]
22
INVISIBLE [invisible]\nIMMOBILIZE [immobilize]\nTarget one enemy within Range [range] 3\nINVISIBLE [invisible]\nIMMOBILIZE [immobilize]

birthing chambers

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5
-
Place one Ghostshimmer Bee [colony] token in any empty hex within Range [range] 2
61
Heal [heal] 5 [pip]\nSelf\nREGENERATE [regenerate]\nPOISON [poison]

Level 6

frantic migration

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6
-
Move one Colony token up to 4 hexes.\nEach time the Colony token enters a hex, perform IMMOBILIZE [immobilize]
8
Teleport [teleport] to any unoccupied hex adjacent to a Colony token.\nThe next time you suffer damage this round, suffer no damage instead

assimilate adversaries

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6
-
Target one normal or elite enemy adjacent to either destroyed Colony token.\nMove one of your choice in the field to an occupied or empty hex adjacent
50
Whenever you kill an enemy, perform\nHeal [heal] 3 [pip]\nSelf

Level 7

lacerating horde

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7
-
Destroy any number of Colony tokens within Range [range] 3.\nFor each Colony token destroyed, perform Attack [attack] 8 [pip]\nPOISON [poison]
22
Retaliate [retaliate] 2 [pip]\nRange [range] 3\n+1 Retaliate [retaliate]

stalk the prey

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7
-
Place one Deathshroud Spider [colony] token in any empty hex within Range [range] 4
79
Summon 2 Venator Tarantula\nIMMOBILIZE [immobilize]\nPOISON [poison]\nWhenever these summons would suffer damage, you may suffer that damage instead

Level 8

coordinated infestation

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8
-
Attack [attack] 2 [pip]
45
Move [move] 5 [pip]

erupting mandibles

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8
-
Attack [attack] 2 [pip]\nTarget all adjacent enemies\nAll targets and all adjacent allies suffer 1 damage
54
Move [move] 5 [pip]\nRetaliate [retaliate] 2 [pip]\nSelf

Level 9

supreme authority

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9
-
At the start of each of your turns, you may move a Colony token up to 3 hexes.\nWhenever a Colony token is destroyed, an enemy of your choice within Range [range] 3 suffers POISON [poison] and MUDDLE [muddle]
3
Place one Colony token of your choice in any adjacent empty hex. All characters and allies within Range [range] 3 of the placed Colony token gain WARD [ward]

divide and conquer

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9
-
Summon Beta Aegis\nX is equal to current hit point value (rounded up)\nAt the end of this summon's turn, you may play a card from your hand and immediately perform the top action of the card as if you were this summon
97
Place one Colony token of your choice in any empty hex within Range [range] 2.\nDISARM [disarm] two enemies adjacent to the placed Colony token
Beetle (Amber Aegis)
Crimson Scales
Hand Size: 8
Health Pool: Low
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